Fantasy Map Maker
For the last 20 years, I’ve been playing tabletop RPGs with friends on a very regular basis. I’ve spent a huge amount of time writing scenarii and missions. I did it with traditional pen & papers at first, and with Google Docs afterwards. Problem is: it’s ok to write missions with Google Docs, until it comes to drawing the map of, say, a dungeon in Warhammer, or a haunted house in Cthulhu.
Campaign Cartographer 3 is the leading map making software for games (RPGs, miniatures and wargaming). CC3 gives you fingertip control of both the big picture and the.
Most of the dedicated tools are either:. old: like with a Win95 interface with almost zero attention to ergonomy. bloated: the tools allows EVERY single thing related to drawing a map, and therefore, is too complicated for my simple needs. ugly: the tool uses lots of terrible textures where I just want to draw walls and doors. For some times now, I’ve been using Photoshop to paint my maps. But let’s face it. It’s a great tool, but it has not been designed for that purpose.
And it’s not free. So I’ve decided to work on my own tool, with the sacred KiSS principle in mind (Keep it Short & Simple).
Zachary: « I love this tool. Simple and sweet!
Is there any possibility of a downloadable version with some enhanced functionality? Copy-Paste features, a few more simple object icons (like chests, trap icon, monster icon, etc)? Perhaps even a toggle from a square grid to a hex grid? I've been looking for a great client for making maps, and yours comes the closest to what I've been looking for. I'd love to see a slightly more fleshed out tool that keeps the same design philosophy you've got here.
Fantasy Map Maker Online
Guess I can't speak for anybody else, but I'd definitely be willing to drop a few bucks for one! Martin: « This is a great tool! Best dungeon map making tool I have come across.
Making maps is so fast, easy and intuitive, and the finished product actually looks really nice, even though it's simple. So, I hope you are still developing this, as there are a couple of small problems: Firstly, after using right click to delete an object, rotating with space no longer works, though it works again if I save the map. Secondly, I can't type in text But anyway all in all this is great, so thank you for this! James Davenport: « Thank You!
I've been hand drawing and scanning maps for my online Fantasy Grounds session and in a very short time I was able to use this to create 2 key maps for upcoming session. I was able to do it in less time than hand drawn and that says a lot for an application. I don't think you should mess around with colors as others suggested – simple is clearly better here. My one suggestion with is in sync with the tool philosophy would be to add: Windows – this is a key and simple map element when making buildings. Water – also a key simple element (I've used SmallDirt to represent water though on one map and it works). Otherwise this is simple design perfection and I applaud you!
Wordsmythologic: « Ideally, there would be thin walls that could be placed on the grid lines, and the doors would also be on the actual grid lines. Y'know like how one would make a maze on graph paper.
Like the thin walls/doors in this map, for example: This is genuinely the best, most intuitive map designer software I have seen so far, and I have seen dozens, but that one design flaw makes it less than ideal. Also, a click & drag rectangle would be a much better sytstem for filling in/erasing the main squares, since it would be much faster forr making both straight hallways and large rooms.
At0micCyb0rg: « This tool, even now (it seems to be some years old) is still the best. It only lacks assets and some minor features. If you could add more assets (water, a user-defined custom object so that I can differentiate static objects from walls, secret doors, etc.) and make the map infinitely large, this would be so powerful. Also, diagonal lines would be a god-send. I'm using it anyway, but I will simply have to edit it afterwards, which is a pain.
Fantasy Map Maker Software
You could easily eliminate that pain by adding some basic content. Please don't leave this thing to collect dust! Aaron M: « Finally! An easy map editor that does not look like garbage by giving a bunch of semi realistic looking sprites. One thing that would making it better though is instead of having presized furniture it would be great to just be able to draw rectangles to whatever size you need.
Maybe have a few colour options on the rectangles as well. Just my opinion, but I think it would greatly extend what you can accomplish with this and keep the KISS mentality. Also have you considered making this open source to leverage the dev community? Raven: « Hello! I've just discovered ANAmap, and wow! What an amazing tool! It is exactly what i've been looking for.
I'm currently using it for a C.O.P.S. Scenario, and it's perfect for drawing gunfights places and crimes scenes, etc I think i'm gonna use it for all my other RPGs!
(Dark Heresy, Cthulhu, Dungeons&Dragons). ANAmap is simple, has a visual style that goes for any type of RPG, and it even allow you to convert your maps to.PNG files for various usages, such as importing it on a virtual table (Roll20, for example) when you play RPGs with your friends from a distance (as I do as a GM). Thanks so much to the author! Keep up the good work!:) PS: There seems to be some very minor, random graphic glitches on vertical doors, on the.PNG version of a map, after you exported it. Nothing to be alarmed, but just so you know.;) PS 2: A tool to draw thin lines with a snap-to-grid/freehand function would be a great addition to make ANAmap even more awesome Especially to draw things such as sidewalks, floor markings, carpets Basically everything that is not a wall or a furniture/door.
PestoPosta: « This is the best map making too I have found, thus far.:D But if I may be so bold as to make a few suggestions,:) The first there needs to be a way to scale the map, I am gunna need to make 4 maps for one location and it would be nice to have everything on one map, over all kinda nbd, but it would be nice.:) Second, get a copy of an old D&D map Key, and add a token for each item on the key. Portcullis, water (MY KINGDOM FOR WATER XD), statue, pit, and a hand full of other simple icons. (Is pretty good) And last if it would be possible to move the tools and menu off of the map its just artificially limits the size of the map.:) And again this is an awesome map tool.:D ». Chris: « Brilliant and easy to use especially useful as a player mapping tool. Would be great to be able to set the map dimensions in squares horizontal and vertical as this would be useful to make sure when using for player mapping you wont run out of room is the DM has a certain size piece of paper. There must be some ability to increase size as currently you can map off the edge – really hard to undo the map if you are flying blind like that however so would be good to have a solid border as well Echo comments around being good to be able to add own Assets but even so this is pretty darn good even as it is with the assets you have ». William: « This is, by far, the best dungeon mapping tool I have found.
It took just a few minutes to master, and I am making in minutes dungeons that would have taken 5 times longer to create by hand or with the other map making tools floating around. Well done, sir! Given the tiny size of the map's.json file, it would be nice if you allowed people to save map's on your web site to share with others (like your examples). No need to recreate a standard warehouse when others have done it a dozen times. I have seen other mapping sites do this, but most of the results are overly bloated.
Custom Fantasy Map Maker
Jay: « This is a great, simple tool to use for making maps! Thank you very much for taking the time to create this interface. As far as some of the other suggestions of 'what about tiles for.this. and.this.
and.this.' I wouldn't worry so much about it. What you have is simple, very useful, and time saving! Other tiles may end up making this nice little tool cumbersome. The stuff that is missing (different symbols for things like locked, trapped, secret, etc, traps, blah blah) are EASILY rectified by either hand or by an image editor.
I really don't think you should clog it up with too many features. Again, I really appreciate this tool. Talamarie: « Magnificent! This tool is just really cool and really easy to use so that anyone can work with. I use a software called RPG MAKER which allows fans to create video games and this tool is ideal to enable the realization of our maps or can get inspired by a map that could be incorporated into a walkthrough. It is also an attractive alternative compared to another similar tool produced by a fan of the RPG MAKER community known under the name of Celianna. But her tool is more used for wold maps that conventional ones.
I feel that this tool is relatively new, however it has a huge potential and with more time to devote to it, it could become a must-have for this community. For example: a command to create water, or lava? And flowerbeds or wheat fields perhaps? There are many possibilities. It may be new, but it has a bright future.